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Combat Warriors Script (No Key, Auto Parry, Hitbox)

Combat Warriors is a popular, intense, bloody, and gory melee/ranged weapon fighting game on Roblox.

Engage in brutal battles utilizing a vast array of weapons and adapt your strategy in combat scenarios.

The game frequently updates with new content like weapons and features, while offering incentives.

Premium users also receive exclusive AFK rewards, enhancing their progression within this arena.

This article contains a list of Combat Warriors scripts for no key, Pastebin, auto parry, ESP, and more in Roblox.

Combat Warriors Script – Auto Parry, Aimbot, ESP

loadstring(game:HttpGet("https://raw.githubusercontent.com/decryp1/Combat-Warriors-script/refs/heads/main/HerkleHubSolara%26Xeno"))()

Combat Warriors Script – Auto Parry, Rage, and More

loadstring(game:HttpGet("https://lumin-hub.lol/cw.lua",true))()

NoxHub Combat Warriors Script – Aimbot, Infinite Stamina, ESP

loadstring(game:HttpGet("https://pastebin.com/raw/2Cuza2mr"))()

Combat Warriors Script – No Jump Cooldown, Infinite Stamina

-- CW | Inf. Stamina & No Jump Cooldown --
-- Made by neexx on V3rm --

for i,v in pairs(getgc(true)) do
   if typeof(v) == "table" and rawget(v, "getIsMaxed") then
       v.getIsMaxed = function()
           return false
       end
       v.getFlags = function()
           return 1
       end
       v.addFlags = function(a,b)
           a:setFlags(0)
           return
       end
   end
   -- "There was another script here but it caused the user to crash (lag out), so it had to be removed" -KiwisASkid --
   if typeof(v) == "table" and rawget(v, "spawnCharacter") then
       local oldfunc = v.spawnCharacter
       v.SpawnCharacter = function(a)
           for _,f in pairs(getgc(true)) do
               if typeof(f) == "table" and rawget(f, "getIsMaxed") then
                   f.getIsMaxed = function()
                       return false
                   end
                   f.getFlags = function()
                       return 1
                   end
                   f.addFlags = function(aa,b)
                       aa:setFlags(0)
                       return
                   end
               end
           end
       end
   end
   if typeof(v) == "table" and rawget(v, "getCanJump") then
       v.getCanJump = function()
           return true
       end
   end
   if typeof(v) == "table" and rawget(v, "JUMP_DELAY_ADD") then
       v.JUMP_DELAY_ADD = 0.5
   end
   if typeof(v) == "table" and rawget(v, "_setStamina") then
       v._setStamina = function(a, b)
           a._stamina = math.huge
           a._staminaChangedSignal:Fire(99)
       end
   end
end
game.StarterGui:SetCore("SendNotification", {Title = "CB", Text = "Script loaded, "..game.Players.LocalPlayer.DisplayName..".", Duration = 4,})

Combat Warriors Mobile Script – Hitbox

_G.HeadSize = 20
_G.Disabled = true
game:GetService('RunService').RenderStepped:connect(function()
if _G.Disabled then
for i,v in next, game:GetService('Players'):GetPlayers() do
if v.Name ~= game:GetService('Players').LocalPlayer.Name then
pcall(function()
v.Character.Head.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
v.Character.Head.Transparency = 1
v.Character.Head.BrickColor = BrickColor.new("Red")
v.Character.Head.Material = "Neon"
v.Character.Head.CanCollide = false
v.Character.Head.Massless = true
end)
end
end
end
end)

Infernium Free Combat Warriors Script – Aimbot, Smoothing, WallCheck

loadstring(game:HttpGet("https://raw.githubusercontent.com/Voltrivax/hwid/refs/heads/main/Freenium"))()

Combat Warriors Script – Auto Parry

_G.Settings = {
    ["AutoParry"] = {
        Enabled = true,
        Debug = true,

        ["Main"] = {
            Range = 15,
            Delay = 0, -- anything < than 0.6 could break it
            Chance = 100,
            RandomChance = false,
            Method = "Sound", -- Sound // Animation, sound will be always more accurate, use animation for legit porpuses
            CheckIfLooking = false,
            Threshold = 0.35,
        },

        ["Aimbot"] = {
            Enabled = false,
            Keybind = "LeftAlt",
            Hold = true,
            Hitpart = "Head",
            X = 0.01,
            Y = 0.01,
        },

        ["Miscellaneous"] = {
            HitboxExpander = false, -- your character must load first 
            ShowHBE = false,
            ShowRange = false,

            AntiAim = {
                Enabled = false,
                Frequency = 0.0003,
            },

            UnlockFPS = {
                Enabled = false,
                FPScap = 144,
            },
        },

        ["Anti"] = {
            Enabled = false, --- pending fixes DO NOT use
            Delay = 0.35,
            Range = 50,
        },

        ["Big"] = {
            Settings = {
                Head = false,
                Torso = false,
                HSize = 10,
                TSize = 10,
            }
        },

        ["Alternative"] = {
            AltBypass = false, 
            KDR = 1.5, 
        },

        ["Mistake"] = {
            Enabled = false, -- legit mistake 
            Range = 2,
            Chance = 0.5,
        },

        ["Custom"] = {
            Sounds = {
                Enabled = false,
                Hit = "Normal", -- TF2 // Damn // ClashR // Rust // HAHA // Bozo // CSGO // Boink // Fart // Rage
                Parry = "Normal", -- TF2 // RUST //  CSGO // FART // BOINK // RAGE
                Kill = "Normal", -- TF2 // RUST //  CSGO // FART // BOINK // RAGE
                Explosive = "Normal", -- TF2 // RUST //  CSGO // FART // BOINK // RAGE
                Nuke = "Normal", -- TF2 // RUST //  CSGO // FART // BOINK // RAGE
                Heal = "Normal", -- TF2 // RUST //  CSGO // FART // BOINK // RAGE
                Dash = "Normal", -- TF2 // RUST //  CSGO // FART // BOINK // RAGE
            },
        },

        ["Panic"] = {
            Enabled = true,
            Keybind = "L",
            HoldMode = {
                Enabled = false,
                Keybind = "C",
            },
        },
    }
}

loadstring(game:HttpGet("https://raw.githubusercontent.com/WeLoveVast/stremeable.nettable/refs/heads/main/obsfutcatedsource.txt"))()

Zygarde Hub Combat Warriors Script – Auto Parry, Anti Parry, Hitbox

loadstring(game:HttpGet("https://raw.githubusercontent.com/louismich4el/Zygarde/main/Protected%20zygarde.lua"))() 

Further reading

Death Ball Script (No Key, Pastebin, Auto Parry)

Arsenal Script (Pastebin, Aimbot, Infinite Ammo)

South Bronx: The Trenches Script (No Key, Pastebin, Aimbot)

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