In Dollmare, you take a shadowy night-shift job inspecting dolls in a silent, cavernous factory.
Every doll on the conveyor must be examined for subtle defects and unnatural behaviors.
Yor job also includes exploring the factory and maintaining production equipment.
You also must follow strange protocols and uncover the mystery behind the dolls and factory.
In this quick walkthrough guide, you’ll learn how to get ending B in Dollmare (good ending) and how to get the crowbar.
Dollmare Ending B Guide
Here’s how to get ending B in Dollmare:
- Play normally until Day 3, save $1,000, and reach the section to down the chute into the maze of doors and hallways.
- Pick up the note under the stairs, go through the nearby door, crouch, and follow the path up the stairs, then keep going left until you find the crowbar voucher sitting on boxes in the maze area.
- Finish Day 3, and at the gift shop at the end of the day, use $1,000 to buy the crowbar unlocked by that voucher.
- On Day 4, use the crowbar on the boarded-up door to reach the director’s office, take the doll on the desk, then go back to the workshop and throw that doll into the disposal/trash chute.
- Continue playing as normal and follow K at the end to trigger Ending B (escape with K / good ending).
Further reading
How to Fix Runescape Stuck on Signing In Forever

