In Alchemist Simulator, you step into the shoes of a novice alchemy student taking over your famous relative’s studio.
Become the most renowned alchemist in history by mastering magical ingredients, spells, and ancient recipes.
With the help of your mentor, you’ll explore the world of alchemy and record your experiments.
As your fame grows, so does the responsibility of fulfilling complex potion orders.
Use your hard-earned gold to improve your studio and take on more challenging recipes for your customers.
This guide contains an Alchemist Simulator optimum crafting guide for the invisibility potion, sleep potion, and more.
Alchemist Simulator Crafting Guide
Healing potion
Heal: cut Heat from Coal, then Mortar level 1.
Light: cut Life from a Healing Herb, then Mortar 1.
Heat Resistance potion
Cure: cut Heat from Coal.
Cold: dry a Cocoon twice. x2
Cold Resistance potion
Cure: cut Heat from Coal.
Heat: dry Coal. x2
No Sleep potion
Motion: cut Cold from a Polar Fish.
Clarity: cut Life from a Healing Herb.
Cure Disease potion
Cure: cut Heat from Coal. x2
Jump potion
Wind: cut Cold from a Polar Fish and Dry.
Motion: cut Cold from a Polar Fish.
Strength potion
Motion: cut Cold from a Polar Fish.
Gravity: cut Life from Vines.
Invisibility potion
Darkness + Ignorance: dry a Bug.
Ignorance: dry a Bug twice.
Agility potion
Motion: cut Cold from a Polar Fish. x2
Clarity: cut Life from a Healing Herb.
Light potion
Light: cut Life from a Healing Herb, then Mortar 1. x2
Levitation potion
Wind: cut Cold from a Polar Fish and Dry. x2
Chaos: cut Cold from a Polar Fish then Mortar level 1.
Cat’s Eye potion
Clarity: cut Life from a Healing Herb.
Light: cut Life from a Healing Herb, then Mortar 1. x2
Slow Fall potion
Wind: cut Cold from a Polar Fish and Dry.
Motion: cut Cold from a Polar Fish.
Gravity: cut Life from Vines.
Beauty potion
Growth: cut Heat from Coal, then Mortar level 2.
Light: cut Life from a Healing Herb, then Mortar 1.
Poison potion
Disease + Poison: cut Order from Blue Cap.
Darkness: dry a Bug twice, then Mortar level 1.
Deception potion
Ice: dry a Cocoon.
Darkness + Ignorance: dry a Bug.
Love potion
Bane: dry a Blue Cap then Mortar level 2.
Heat: dry Coal.
Ignorance: dry a Bug twice.
Enlighten potion
Order: cut Life from Vines, then Mortar level 1.
Clarity: cut Life from a Healing Herb. x2
Truth potion
Clarity: cut Life from a Healing Herb. x2
Purity: cut Life from a Healing Herb, then Mortar level 2.
Ground: cut Death from a Blue Cap.
Cure Bane potion
Cure: cut Heat from Coal.
Order: cut Life from Vines, then Mortar level 1.
Purity: cut Life from a Healing Herb, then Mortar level 2.
Paralysis potion
Cessation: dry a Cocoon, then Mortar level 1.
Ground: cut Death from a Blue Cap.
Gravity: cut Life from Vines.
Obedience potion
Order: cut Life from Vines, then Mortar level 1. x2
Ignorance: dry a Bug twice.
Luck potion
Chaos: cut Cold from a Polar Fish then Mortar level 1.
Clarity: cut Life from a Healing Herb.
Purity: cut Life from a Healing Herb, then Mortar level 2.
Burden potion
Cessation: dry a Cocoon, then Mortar level 1.
Gravity: cut Life from Vines. x2
Plant Growth potion
Growth + Order: cut Heat from Ginger Root then Mortar level 2.
Ground: cut Death from a Blue Cap.
Command Creature potion
Bane: dry a Blue Cap then Mortar level 2.
Corruption + Chaos: cut Heat from Harpy’s Feather then Mortar level 2.
Regeneration potion
Heal + Growth: cut Purity from Healing Herb then Mortar level 1.
Life: cut Purity from Parsley or Order from Vines then Mortar level 1.
Reverse Aging potion
Life: cut Purity from Parsley or Order from Vines then Mortar level 1.
Chaos: cut Cold from a Polar Fish then Mortar level 1. x2
Resurrection potion
Life: cut Purity from Parsley or Order from Vines then Mortar level 1.
Bane: dry a Blue Cap then Mortar level 2.
Chaos: cut Cold from a Polar Fish then Mortar level 1.
Bane potion
Death + Bane: cut Order from Blue Cap then Mortar level 2.
Chaos: cut Cold from a Polar Fish then Mortar level 1.
References
- hyphz on Steam
Further reading
Handyman Legend Walkthrough Guide