In the midst of a containment breach within the SCP Foundation, anomalies escape with hostile intent.
SCP: Secret Laboratory is a multiplayer horror game where you can take on roles like site personnel or entities.
As Site-02 undergoes chaos, players navigate alongside or against others portraying various roles.
Chaos Insurgency creates conflict, introducing danger to the mission of protecting humanity from threats.
Survive the ordeal, facing SCP entities, Chaos Insurgents, MTF forces, and more.
This guide contains all SCP 914 outputs and recipes guide in SCP: Secret Laboratory (Secret Lab) as of 13.1.
SCP 914 outputs/recipes
Keycards
Janitor keycard:
Rough : Destroyed
Coarse : Destroyed
1:1 : Zone manager keycard
Fine : Scientist keycard
Very Fine : Scientist keycard(50%) / Reasearch Supervisor Keycard(50%)
Scientist keycard:
Rough : Destroyed(50%) / Janitor keycard(50%)
Coarse : Janitor keycard
1:1 : Zone manager keycard
Fine : Reasearch Supervisor keycard
Very Fine : Scientist keycard(33%) / Reasearch Supervisor keycard(33%) / Containment Engineer keycard(33%)
Reasearch Supervisor keycard:
Rough : Janitor keycard(50%) / Scientist keycard(50%)
Coarse : Scientist keycard
1:1 : Guard keycard
Fine : Containment Engineer keycard
Very Fine : Reasearch Supervisor keycard(50%) / Containment Engineer keycard(50%)
Containment Engineer keycard:
Rough : Scientist keycard(50%) / Reasearch Supervisor keycard(50%)
Coarse : Reasearch Supervisor keycard
1:1 : Facility Manager keycard
Fine : O5(50%) / Capitan keycard(50%)
Very Fine : Destroyed(33%) / O5(66%)
Guard keycard:
Rough : Janitor keycard(50%) / Scientist keycard(50%)
Coarse : Scientist keycard
1:1 : Reasearch Supervisor keycard
Fine : Private keycard
Very Fine : Guard keycard(33%) / Sergeant keycard(33%) / Captain keycard(33%)
Private keycard:
Rough : Scientist keycard(50%) / Reasearch Supervisor keycard(50%)
Coarse : Reasearch Supervisor keycard
1:1 : Containment Engineer keycard
Fine : Sergeant keycard
Very Fine : Sergeant keycard(50%) / Captain keycard(50%)
Sergeant keycard:
Rough : Guard keycard(50%) / Private keycard(50%)
Coarse : Private keycard
1:1 : Containment Engineer keycard
Fine : Captain keycard
Very Fine : Sergeant keycard(33%) / Captain keycard(33%) / O5(33%)
Captain keycard:
Rough : Guard keycard(50%) / Private keycard(50%)
Coarse : Sergeant keycard
1:1 : CI Access Device
Fine : O5
Very Fine : Destroyed(25%) / O5(75%)
Zone Manager keycard:
Rough : Janitor keycard(50%) / Scientist keycard(50%)
Coarse : Scientist keycard
1:1 : Guard keycard
Fine : Facility keycard
Very Fine : Zone Manager keycard(40%) / Facility Manager keycard(40%) / CI Access Device(20%)
Facility Manager keycard:
Rough : Zone Manager keycard
Coarse : Guard keycard
1:1 : CI Access Device
Fine : O5
Very Fine : Destroyed(25%) / O5(75%)
CI Access Device:
Rough : Private keycard
Coarse : Sergeant keycard
1:1 : Captain keycard
Fine : O5
Very Fine : Destroyed(25%) / O5(75%)
O5:
Rough : Private keycard
Coarse : Containment Engineer keycard(33%) / Facility Manager keycard(33%) / Captain keycard(33%)
1:1 : O5
Fine : Destroyed(50%) / O5(50%)
Very Fine : Destroyed(75%) / O5(25%)
Medical Items
Adrenaline:
Rough : Destroyed(50%) / Painkillers(50%)
Coarse : First Aid Kit(50%) / Painkillers(50%)
1:1 : Painkillers
Fine : SCP-500
Very Fine : Destroyed(70%) / SCP-1853(30%)
First Aid Kit:
Rough : Destroyed
Coarse : Painkillers
1:1 : First Aid Kit
Fine : Adrenaline
Very Fine : Destroyed(33%) / First Aid Kit(33%) / SCP-500(33%)
Painkillers:
Rough : Destroyed
Coarse : Destroyed(50%) / Painkillers(50%)
1:1 : Painkillers
Fine : First Aid Kit
Very Fine : Adrenaline(50%) / Adrenaline(50%)
SCP’s
SCP-018 (Red Ball):
Rough : Flashbang
Coarse : Flashbang
1:1 : SCP-018
Fine : High-Explosive Grenade
Very Fine : Coin
SCP-207 (Cola):
Rough : Painkillers
Coarse : Adrenaline
1:1 : SCP-207?
Fine : SCP-1853
Very Fine : Destroyed
SCP-207? (Pink Cola):
Rough : Painkillers
Coarse : Adrenaline
1:1 : SCP-207
Fine : SCP-1853
Very Fine : Destroyed
SCP-244-A (Vase):
Rough : Destroyed
Coarse : Coin
1:1 : SCP-244-B
Fine : SCP-244-A
Very Fine : SCP-244-A
SCP-244-B (Vase):
Rough : Destroyed
Coarse : Coin
1:1 : SCP-244-A
Fine : SCP-244-B
Very Fine : SCP-244-B
SCP-268 (Invisibility Hat):
Rough : Destroyed
Coarse : SCP-268
1:1 : SCP-268
Fine : SCP-268
Very Fine : SCP-268
SCP-500 (Red Pills):
Rough : First Aid Kit(50%) / Painkillers(50%)
Coarse : Adrenaline
1:1 : SCP-500
Fine : Destroyed(50%) / SCP-500(50%)
Very Fine : Destroyed
SCP-1576 (Phonograph):
Rough : Radio
Coarse : SCP-2176
1:1 : SCP-1576
Fine : Destroyed
Very Fine : Destroyed
SCP-1853 (Steroids):
Rough : Painkillers
Coarse : Adrenaline
1:1 : SCP-1853
Fine : SCP-207
Very Fine : Destroyed(50%) / SCP-500(50%)
SCP-2176 (Ghost Light):
Rough : The ghost light activates
Coarse : Flashbang
1:1 : Coin (x12)
Fine : COM-18
Very Fine : Flashlight(80%) / MTF-E11-SR(20%)
Weapons (not including special weapons)
COM-15:
Rough : Destroyed(50%) / 9x19mm (x15)(50%)
Coarse : Random Attachments(50%) / 9x19mm (x15)(50%)
1:1 : Random Attachments
Fine : COM-18
Very Fine : FSP-9(55.5%) / Revolver(29.55) / COM-45(15%)
COM-18:
Rough : 9x19mm (x15)(50%) / 9x19mm (x30)(50%)
Coarse : COM-15
1:1 : Random Attachments
Fine : FSP-9
Very Fine : Crossvec(55%) / Revolver(45%)
Crossvec
:Rough : Destroyed(50%) / 9x19mm (x60)(50%)
Coarse : FSP-9
1:1 : Random Attachments
Fine : MTF-E11-SR(60%) / AK(40%)
Very Fine : MTF-E11-SR(70%) / Shotgun(30%)
FSP-9:
Rough : Destroyed(50%) / 9x19mm (x45)(50%)
Coarse : COM-18(50%) / 9x19mm (x30)(50%)
1:1 : Random Attachments
Fine : Crossvec
Very Fine : Crossvec(70%) / MTF-E11-SR(30%)
MTF-E11-SR:
Rough : COM-15(50%) / 5.56x45mm (x80)(50%)
Coarse : Crossvec
1:1 : Random Attachments
Fine : AK
Very Fine : AK(30%) / Crossvec(30%) / Logicer(25%) / Shotgun(10%) / Micro-HID(5%)
AK:
Rough : COM-15(50%) / 7.62x39mm (x90)(50%)
Coarse : Crossvec
1:1 : Random Attachments
Fine : MTF-E11-SR
Very Fine : MTF-E11-SR(30%) / Crossvec(30%) / Logicer(25%) / Shotgun(10%) / Micro-HID(5%)
Logicer:
Rough : AK(50%) / 7.62x39mm (x120)(50%)
Coarse : AK
1:1 : Random Attachments
Fine : Shotgun
Very Fine : AK+High-Explosive Grenade (x2)(60%) / Shotgun+Revolver(30%) / Micro-HID(10%)
Shotgun:
Rough : AK(50%) / 12/70 Buckshot (x25)(50%)
Coarse : AK
1:1 : Random Attachments
Fine : Logicer
Very Fine : AK(40%) / Crossvec(30%) / Logicer(25%) / Micro-HID(5%)
Revolver:
Rough : Destroyed(50%) / .44 Mag (x12)(50%)
Coarse : COM-18(80%) / High-Explosive Grenade(20%)
1:1 : Random Attachments
Fine : Crossvec
Very Fine : Zone Manager Keycard+COM-15+First Aid Kit+Painkillers(50%) / High-Explosive Grenade (x2)(50%)
High-Explosive Grenade:
Rough : Destroyed
Coarse : Flashbang
1:1 : Flashbang
Fine : High-Explosive Grenade
Very Fine : Destroyed(50%) / High-Explosive Grenade(25%) / SCP-018(25%)
Flashbang:
Rough : Destroyed
Coarse : Flashlight
1:1 : High-Explosive Grenade
Fine : High-Explosive Grenade
Very Fine : Destroyed(75%) / SCP-207(25%)
Special Weapons
3-X Particle Disruptor:
Rough : Flashlight
Coarse : MTF-E11-SR
1:1 : Jailbird
Fine : 3-X Particle Disruptor(recharged)
Very Fine : Micro-HID
COM-45:
Rough : Destroyed(50%) / 9x19mm (x15)(50%)
Coarse : COM-15(50%) / 9x19mm (x15)(50%)
1:1 : COM-45
Fine : Crossvec
Very Fine : Revolver
Jailbird:
Rough : Flashlight
Coarse : Jailbird(Heavly Damaged)
1:1 : 3-X Particle Disruptor
Fine : Jailbird(recharged)
Very Fine : Micro-HID
Micro-HID:
Rough : MTF-E11-SR
Coarse : 3-X Particle Disruptor(50%) / Jailbird(50%)
1:1 : Micro-HID(recharged)
Fine : Micro-HID(recharged)
Very Fine : Micro-HID(recharged)
Ammo (input of 15 rounds)
9x19mm:
Rough : 5.56x45mm (x10)
Coarse : 5.56x45mm (x10)
1:1 : .44 Mag (x4) + 9x19mm (x1)
Fine : 5.56x45mm (x10)
Very Fine : 5.56x45mm (x10)
5.56x45mm:
Rough : 9x19mm (x21) + 5.56x45mm (x21)
Coarse : 9x19mm (x21) + 5.56x45mm (x21)
1:1 : 7.62x39mm (x15)
Fine : 9x19mm (x21) + 5.56x45mm (x21)
Very Fine : 9x19mm (x21) + 5.56x45mm (x21)
7.62x39mm:
Rough : .44 Mag (x6) + 7.62x39mm (x1)
Coarse : .44 Mag (x6) + 7.62x39mm (x1)
1:1 : 5.56x45mm (x15)
Fine : 12/70 Buckshot (x9)
Very Fine : 12/70 Buckshot (x9)
12/70 Buckshot:
Rough : 7.62x39mm (x25)
Coarse : 7.62x39mm (x25)
1:1 : 9x19mm (x35) + 12/70 Buckshot (x1)
Fine : .44 Mag (x10) + 12/70 Buckshot (x1)
Very Fine : .44 Mag (x10) + 12/70 Buckshot (x1)
.44 Mag:
Rough : 12/70 Buckshot (x21)
Coarse : 12/70 Buckshot (x21)
1:1 : 9x19mm (x49) + .44 Mag (x1)
Fine : 7.62x39mm (x35)
Very Fine : 7.62x39mm (x35)
Miscellaneous
Light Armor:
Rough : Destroyed(50%) / Radio(50%)
Coarse : Flashlight
1:1 : Light Armor
Fine : Combat Armor
Very Fine : Combat Armor(50%) / Heavy Armor(50%)
Combat Armor:
Rough : Light Armor(50%) / Flashlight(50%)
Coarse : Light Armor
1:1 : Combat Armor
Fine : Heavy Armor
Very Fine :
Heavy Armor:
Rough : Light Armor(50%) / Combat Armor(50%)
Coarse : Combat Armor
1:1 : Heavy Armor
Fine : Coin
Very Fine : Coin
Coin:
Rough : Destroyed
Coarse : Coin
1:1 : Coin
Fine : Coin
Very Fine : Coin
Flashlight:
Rough : Destroyed
Coarse : Destroyed(50%) / Flashlight(50%)
1:1 : Flashlight
Fine : Radio
Very Fine : Flashbang(90%) / SCP-2176(10%)
Radio:
Rough : Destroyed
Coarse : Destroyed
1:1 : Radio(recharged)
Fine : Radio(recharged)
Very Fine : Flashlight(80%) / SCP-1576(20%)
EXPERIMENTAL 13.2
Warning it can change at any time!
I am not a Patreon supporter so everything down here is only what I heard and I still don’t know most of the 914 changes for 13.2 so don’t blame me.
FR-MG-0:
Rough : MTF-E11-SR(50%) / 5.56x45mm (x160)(50%)
Coarse : MTF-E11-SR
1:1 : Random Attachments
Fine : Logicer
Very fine : COM-18(47.5%) / Crossvec(47.5%) / Micro-HID(5%)
O5:
Rough : Guard keycard
Coarse : Facility Manager keycard(50%) / Captain keycard(50%)
CI Access Device:
Rough : Guard keycard
Captain keycard:
Rough : Guard keycard
Guard keycard:
Fine : Captain keycard
Scientist keycard:
Very Fine : Scientist keycard(33%) / Reasearch Supervisor keycard(33%) / Facality Manager(33%)
Reasearch Supervisor keycard:
Fine : Facality Manager
Very Fine : Reasearch Supervisor keycard(50%) / Facality Manager(50%)
References
- Lewe kolano komornika on Steam
Further reading
Blasphemous 2 Hidden Symbols Locations